Projects

Games and Projects that we've built, from released to upcoming.

Illustration of a gray cat dressed as a wizard with a staff and a mouse dressed as a wizard with cards, surrounded by flying tarot cards, with the title 'Tails & Talons' in glowing text.
Video game scene with fictional characters on a dark, grid-based map featuring stairs, doors, a campfire, and a large enemy with a sword and shield. The environment resembles a fantasy setting.
Screenshot of a card battle game showing two characters: a purple cat dressed as a wizard on the left with red health and a bear dressed as a businessman on the right with high health. The game interface displays various cards, stats, and abilities at the bottom and sides of the screen, with a score of 912 and a double attack indicator at the top.
A cartoon-style scene from a game showing a small cat knight with a shield facing a large, multi-headed, snake-like creature with armored heads and many eyes, labeled "The Exalted One." The background is a dark, cavernous environment.

Tails & Talons

Deck Builder Roguelite
Released on Steam — 2027


Tails & Talons is a roguelite deckbuilder where spell-casting cards and card-matching combos intertwine to create a addicting and strategic experience! Join a colorful cast of furry adventurers, unleash powerful spells, and chain devastating combos as you descend down a mysterious tower..

  • Element and Rune-based Combo Matching System - Match up elements and runes to rack up bigger numbers when you attack!

  • An Ever Devolving Tower, Down Into The Depths - Descend down a mysterious subterranean tower where the deeper you go, the stranger things become…

  • Different Characters for Different Play Styles - Each character has a focus on different strategies for you to explore as you make your runs down into the dungeons.

Animated game cover titled "Playing God" featuring a cartoon duck with white feathers, an orange beak, and yellow feet surrounded by a background of plants and bugs.
Pixel art video game scene with a white duck navigating through a maze of gray blocks and spikes, with a purple enemy at the bottom left.
Pixel art video game scene with a maze-like structure, spikes, bottles, and a small white bird character near the top, with a purple energy orb in the middle and a dark background.

PLAYING GOD

Speedrunning Precision Platformer
Released on Steam — 2024


An ultra fast-paced game with a focus on speed running and tight movement mechanics.

A mysterious entity has taken over hell, crafting devious obstacle courses across the nine circles of hell and thrusting its denizens into them – they must now all earn their place in hell by completing every course.

  • Tight Movement Mechanics – No abilities, no gimmicks, no frills. The game is solely focused on movement and speeding through the courses as fast as you can.

  • No Randomness – Only your own skill stands between you and clearing the level.

  • One-Screen – All levels single-screen only, pure action condensed into a tight package with no bloat or fillers.

  • Features a built-in level editor for you to create your own hellish courses and share with your friends.

Logo of Beast Brawl game with cartoon animals fighting in jungle background.
In-game interface showing a purple creature named Nasalis with 7 health and 3 attack. Details include traits such as Fierce, Relentless, and Limitless, and upgrades like Knockback, Defense Up, and Multi Attack. Buttons for leveling up and selling are visible below.
Screenshot from a turn-based battle game displaying a lineup of animal-like characters including a gorilla, fox, lion, and snake, each with health points and special traits, set in a forest environment with a wooden bench in the foreground.

Beast Brawl

Rougelike Auto-battler
Released on Steam, Online Browsers — 2024


BEAST BRAWL is a strategic roguelike auto-battler which pits teams of primal beasts against one another in a battle for survival.

  • Thousands of Combos – Choose from over 30 unique beasts to form your champion team. Mix and match from 15 traits and over 15 upgrades to empower your team with new abilities. Discover overpowered combos and more!

  • Survival of the Fittest – New beasts enter the fray every round, you must upgrade and be on your toes or be left behind!

  • Chill or Tryhard – Wanna just chill? There’s a chill mode for you! Want to really test your skills? There’s a tryhard mode with advanced difficulty for you too!

A black and white drawing of a tree with a swing hanging from one of its branches.

Hatter

In-House Toolkit and Framework


Engine agnostic toolkit and framework for Unity and Unreal Engine for 3D action games, aiming to decouple content from engines to allow projects to be ported between engines easily.

Features

  • Engine agnostic toolkit utilising data-based content that can be freely ported between supported engines.

  • Custom data-structures and tools to allow designers to edit content without needing the overhead of an engine editor.

  • Flexible actor system that allows characters, entities, and interactables to be created just from data.

  • Fluid locomotion and movement system with high customisation.

  • Combat system and editor, with in-depth parameters to create complex movesets.

  • Full 3D space pathing system based on character locomotion, allowing actors to path using their moveset instead of being locked into a nav mesh.